World of Warcraft Job Openings, Diablo Immortal Development Update

World of Warcraft Job Openings
Blizzard has posted over 20 new job openings for World of Warcraft. Highlights include a new post for an Associate Game Director and three new posts on the Combat Team.

Originally Posted by Blizzard
(Blue Tracker)
World of Warcraft Job Openings

  • Software Engineer, Engine Tools
  • Class/Combat Designer
  • Game Designer, PvP Content
  • Class/Combat Designer, Tuning
  • Senior Software Engineer, Engine
  • Mid/Senior Encounter Designer
  • Senior Technical Artist
  • Knowledge Manager
  • Software Engineer, Engine
  • Content Designer
  • Sound Designer
  • Quest Designer
  • Principal Game Designer
  • Senior Visual Development Artist, Environments
  • Senior Software Engineer, Tools (Server)
  • Senior Software Engineer, WoW Classic
  • Technical Designer
  • Associate Game Producer, Engineering
  • Associate Production Director
  • Associate Game Director

Brian Holinka, Lead Combat Designer on World of Warcraft, shared that these new positions will be used to grow the team.

Patch 9.1 Hotfixes – August 4, 2021

Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Classes

  • Death Knight
    • Fixed an issue with the healing from Death Coil not reducing the cooldown of Apocalypse and Army of the Dead when talented into Army of the Damned.
  • Monk
    • Mistweaver
      • Fixed an issue that prevented Peaceweaver (PvP Talent) from applying to targets in Smoke Bomb.

Dungeons and Raids

  • Tazavesh, the Veiled Market
    • Fixed an issue where players could get stuck under a shipwreck in the Stormheim section.
  • Timewalking
    • Fixed an issue where an incorrect amount of experience was being awarded when completing a Timewalking dungeon.

Burning Crusade Classic

  • Midsummer Fire Festival
    • “A Thief’s Reward” is now available after returning the flames of all major enemy city’s bonfires.

Diablo Immortal Development Update
Blizzard has posted a development update for Diablo Immortal, sharing that several changes will be coming to the game based on feedback gathered from the community during the closed alpha.

Blizzard has also announced that Diablo Immortal is now planned for release in the first half of 2022, which will allow the Diablo team to add substantial improvements to the whole game, provide controller support, as well as make content more accessible and engaging.